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General Information

Samurai, Monk

By using a feint, a player can pretend to throw a blow at one part of their opponent's body but then hit another part before the opponent has a chance to parry or block the attack. If a feint is successful then a parry, dodge, or block will only have a slim chance to prevent the attack from hitting its intended target.

This skill is automatic once learned.

Related Spells or Skills

See also: Block, Parry, Dodge