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General Information

Druid, Cleric, Necromancer, Mage Noble

Cost: 25 mana
Castable on: player/mob
Save: vs. spell for no effect

By poisoning a target, you keep it from regenerating at it's full rate and it will take some damage every time the hour tolls. This will also reduce the victim's strength by 2 for 24 hours.


cast 'poison' <victim>

Related Spells or Skills

See also: Detect Poison, Power Heal, Remove Poison, Envenom, Poisoning