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Damage: 25d(<level> / 2) + damroll
Monks study the art of using pressure points to alleviate pain but they can also use them to cause pain. A monk can hit a vital point of their target to do a large amount of damage. This also has a chance of stunning the target. A failed punch will make the monk fall over and delay them for 3 rounds. A sleeping target will also take more damage from a vitals punch. The monk cannot hold a weapon to be able to use this skill.