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The fighter is a skilled fighter on the battlefield, master of weaponry, warfare, and tactics, as well as feats of great physical strength and endurance. This class encompasses a wide variety of fighters; from barbarians of the plains, to deadly mercenaries, to common foot soldiers. The fighter shuns all study of magics, and their knowledge of healing is limited to crude battlefield bandaging. They can use nearly all weapons and armour, have the best endurance (hit points), and can dish out the most damage in a fight.
Prime Requisites: Strength, Constitution
Fighter is the base class. Upon reaching level 10+ they can specialize into a Barbarian, Dreadlord, Paladin, Ranger, or Valkyrie.
Level 1 : kick Level 1 : critical hits Level 2 : bash Level 4 : swim Level 5 : parry Level 6 : ride Level 7 : climb Level 10 : multi attack Level 10 : armor use Level 10 : blunt weapons Level 10 : edged weapons Level 10 : ranged weapons Level 10 : combination attacks Level 11 : orienteering | Level 11 : combination attacks Level 12 : blind fighting Level 15 : rescue Level 20 : hunt Level 22 : disarm Level 26 : dual wield Level 30 : forage Level 31 : lore Level 31 : wrangling Level 34 : retarget Level 42 : charge Level 47 : barge Level 50 : building |
The Fighter Guild is 2s 2e 2s from the temple of Midgaard.
You may learn new skills and spells while in the guild by typing practice or level up by typing gain.