This site will look much better in a browser that supports web standards, but it is accessible to any browser or Internet device.
Priests are the holy men and women of society, the faithful who worship the gods of the realm, and carry out their beliefs. They are highly skilled in all arts of healing and divine protection, from restoring wounds and removing poisons, to providing sanctuary and protections from evil and the undead.
Having a general distaste for combat, clerics are forbidden the use of all edged and ranged weapons, and may only use blunted ones, such as maces, staves, and clubs. When the need to fight cannot be avoided, they can fight well.
Prime Requisite: Wisdom
Priest is the base class. Upon reaching level 10+ they can specialize into a Druid, Prophet, or Templar.
Level 1 : heal Level 1 : harm Level 4 : refresh Level 4 : swim Level 6 : know alignment Level 6 : ride Level 7 : bless Level 8 : true seeing Level 9 : cure Level 10 : blunt weapons | Level 10 : shield use Level 11 : armor use Level 12 : know monster Level 18 : calm Level 20 : satiate Level 26 : vigor Level 31 : weangling Level 37 : lore Level 50 : building |
The Cleric's Guild is s w n w from the temple of Midgaard.
You may learn new skills and spells while in the guild by typing practice or level up by typing gain.